Delaware County District Library

Video games save the world, by Heather E. Schwartz

Label
Video games save the world, by Heather E. Schwartz
Language
eng
Bibliography note
Includes bibliographical references and index
Illustrations
illustrations
Index
index present
Intended audience
920, Lexile
resource.interestGradeLevel
3-9
Literary Form
non fiction
Main title
Video games save the world
Nature of contents
bibliography
resource.readingGradeLevel
3-4
Responsibility statement
by Heather E. Schwartz
Series statement
Edge books : video game revolution
Summary
To save the world, one must play video games. Sounds ridiculous, right? But in reality many people are looking to video games to tackle many of the world's problems. Take a closer look at the ways in which video games can help save the world
Table Of Contents
A world of games -- Helping people in need -- Solving world problems -- Glossary -- Read more -- Internet sites -- Index
Target audience
pre adolescent

Incoming Resources