The Resource War play : video games and the future of armed conflict, Corey Mead
War play : video games and the future of armed conflict, Corey Mead
Resource Information
The item War play : video games and the future of armed conflict, Corey Mead represents a specific, individual, material embodiment of a distinct intellectual or artistic creation found in Delaware County District Library.This item is available to borrow from all library branches.This resource has been enriched with EBSCO NoveList data.
Resource Information
The item War play : video games and the future of armed conflict, Corey Mead represents a specific, individual, material embodiment of a distinct intellectual or artistic creation found in Delaware County District Library.
This item is available to borrow from all library branches.
This resource has been enriched with EBSCO NoveList data.
- Summary
- How does the U.S. military train its soldiers for new forms of armed conflict within the constraints of diminished defense budgets? The author shows us training sessions where soldiers undertake multiplayer video game "missions" that test combat skills, develop unit cohesion, and teach cultural awareness
- Language
- eng
- Extent
- 198 pages, 8 unnumbered pages of plates
- Contents
-
- The rise of the military-entertainment complex
- Building the classroom arsenal: the military's influence on American education
- "Everybody must think": the military's post-9/11 turn to video games
- America's Army: the game
- All but war is simulation
- WILL interactive and the military's serious games
- The aftermath: medical virtual reality and the treatment of trauma
- Conclusion: America's Army invades our classrooms
- Isbn
- 9780544031562
- Label
- War play : video games and the future of armed conflict
- Title
- War play
- Title remainder
- video games and the future of armed conflict
- Statement of responsibility
- Corey Mead
- Title variation
- Video games and the future of armed conflict
- Subject
-
- trueComputer simulation
- trueMilitary art and science
- Military art and science -- Computer simulation
- trueMilitary-industrial complex
- trueSoldiers
- trueVideo games -- Social aspects
- Video games -- Social aspects -- United States
- trueVirtual reality
- trueWar games
- War games -- Data processing
- Combat -- Simulation methods
- Language
- eng
- Summary
- How does the U.S. military train its soldiers for new forms of armed conflict within the constraints of diminished defense budgets? The author shows us training sessions where soldiers undertake multiplayer video game "missions" that test combat skills, develop unit cohesion, and teach cultural awareness
- http://library.link/vocab/ext/novelist/bookUI
- 10218950
- Cataloging source
- DLC
- http://library.link/vocab/creatorName
- Mead, Corey
- Dewey number
- 355.4/8
- Illustrations
-
- illustrations
- plates
- Index
- index present
- LC call number
- U310
- LC item number
- .M45 2013
- Literary form
- non fiction
- Nature of contents
- bibliography
- http://library.link/vocab/resourcePreferred
- True
- http://library.link/vocab/subjectName
-
- War games
- Military art and science
- Combat
- Video games
- http://bibfra.me/vocab/lite/titleRemainder
- video games and the future of armed conflict
- Label
- War play : video games and the future of armed conflict, Corey Mead
- Bibliography note
- Includes bibliographical references (pages 179-184) and index
- Carrier category
- volume
- Carrier MARC source
- rdacarrier
- Content category
- text
- Content type MARC source
- rdacontent
- Contents
- The rise of the military-entertainment complex -- Building the classroom arsenal: the military's influence on American education -- "Everybody must think": the military's post-9/11 turn to video games -- America's Army: the game -- All but war is simulation -- WILL interactive and the military's serious games -- The aftermath: medical virtual reality and the treatment of trauma -- Conclusion: America's Army invades our classrooms
- Dimensions
- 24 cm
- Extent
- 198 pages, 8 unnumbered pages of plates
- Isbn
- 9780544031562
- Isbn Type
- (hc)
- Lccn
- 2013027085
- Media category
- unmediated
- Media MARC source
- rdamedia
- Other physical details
- color illustrations
- System control number
- (OCoLC)828890722
- Label
- War play : video games and the future of armed conflict, Corey Mead
- Bibliography note
- Includes bibliographical references (pages 179-184) and index
- Carrier category
- volume
- Carrier MARC source
- rdacarrier
- Content category
- text
- Content type MARC source
- rdacontent
- Contents
- The rise of the military-entertainment complex -- Building the classroom arsenal: the military's influence on American education -- "Everybody must think": the military's post-9/11 turn to video games -- America's Army: the game -- All but war is simulation -- WILL interactive and the military's serious games -- The aftermath: medical virtual reality and the treatment of trauma -- Conclusion: America's Army invades our classrooms
- Dimensions
- 24 cm
- Extent
- 198 pages, 8 unnumbered pages of plates
- Isbn
- 9780544031562
- Isbn Type
- (hc)
- Lccn
- 2013027085
- Media category
- unmediated
- Media MARC source
- rdamedia
- Other physical details
- color illustrations
- System control number
- (OCoLC)828890722
Subject
- trueComputer simulation
- trueMilitary art and science
- Military art and science -- Computer simulation
- trueMilitary-industrial complex
- trueSoldiers
- trueVideo games -- Social aspects
- Video games -- Social aspects -- United States
- trueVirtual reality
- trueWar games
- War games -- Data processing
- Combat -- Simulation methods
Library Locations
-
Delaware County District LibraryBorrow it84 East Winter Street, Delaware, OH, 43015, US40.299672 -83.064923
-
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<div class="citation" vocab="http://schema.org/"><i class="fa fa-external-link-square fa-fw"></i> Data from <span resource="http://link.delawarelibrary.org/portal/War-play--video-games-and-the-future-of-armed/7ytx6p7Fv1g/" typeof="Book http://bibfra.me/vocab/lite/Item"><span property="name http://bibfra.me/vocab/lite/label"><a href="http://link.delawarelibrary.org/portal/War-play--video-games-and-the-future-of-armed/7ytx6p7Fv1g/">War play : video games and the future of armed conflict, Corey Mead</a></span> - <span property="potentialAction" typeOf="OrganizeAction"><span property="agent" typeof="LibrarySystem http://library.link/vocab/LibrarySystem" resource="http://link.delawarelibrary.org/"><span property="name http://bibfra.me/vocab/lite/label"><a property="url" href="http://link.delawarelibrary.org/">Delaware County District Library</a></span></span></span></span></div>